So I am branching out to more than just drum samples. Wowzers is there a whole subculture there that I didn't take notice of. Fortunately, there are a ton of free samples out there to use. Freesound.org is amazing. Love all the raw stuff people are sharing there. Not much marching percussion stuff, but a fair number of drum set recordings and special effects stuff.
Been working on a new app. Got some really cool drum line sounds off the inter webs, but I know I can't use 'em...
I need some better marching drum samples that I can use. Those basses for ReefIt bass sound ok at best - probably the biggest complaint I have on the app store. Would love to get a whole slew of different sounds to import and use - like 80s style sounds to indoor drums. I'm a bit surprised that more people haven't jumped on that and created samples to use. I should bite the bullet and ask some local band directors.
Happy to announce that version 1.3 of ReefIt Bass just landed in the iTunes store.
You can now record your beats!! I also spent a good while adjusting the tap response. I ended up using OpenGL for the UI. OpenGL provided a nice way to make hits. I had previously used a CSLayer that worked but never in the responsive way I wanted. I played around with a particle generator but ended up with just a few "sound" rings when you hit/touch. I also removed the explicit split functionality - where 2 sixteenths would play on one drum and force you to another to play the other half of the split. That prevented a whole bunch of other combos.